YShuinCinematography-Stealth 3D GamePlayer Movement: Fix Player Clipping ObjectsIn the previous post, the player would move through the counters in the scene. This is because the current NavMesh does not to exclude…Sep 8, 2021Sep 8, 2021
YShuinCinematography-Stealth 3D GamePlayer Movement: Point & Click to Move in UnityGoal: Creat the Point & Click function to control the movement of the playerSep 2, 2021Sep 2, 2021
YShuinCinematography-Stealth 3D GamePlayer Movement: Player SetupGoal: Set up the player character controllerSep 1, 2021Sep 1, 2021
YShuinCinematography-Stealth 3D GamePlayer Movement: Baking the FloorGoal: Set up the floor for the player and AI to walk onAug 31, 2021Aug 31, 2021
YShuinCinematography-Stealth 3D GameIntro Cutscene: Fade EffectsIn this post, fade-in and fade-out effects (0.5 sec) will be added. UI texts will also be added.Aug 30, 2021Aug 30, 2021
YShuinCinematography-Stealth 3D GameIntro Cutscene: PolishAs of now, the voice-over is shorter than the clips. To make them align with each other:Jul 29, 2021Jul 29, 2021
YShuinCinematography-Stealth 3D GameLining up Audio & Visual to Build Cutscenes in UnityWith the scenes set up, this post will add a voice over track to make it alive.Jul 27, 2021Jul 27, 2021
YShuinCinematography-Stealth 3D GameIntro Cutscene: Vault and Darrent EndIn this animation, we will blend the Vault clip with the previous one (security card). This clip ends around 1:05:00 min.Jul 27, 2021Jul 27, 2021
YShuinCinematography-Stealth 3D GameIntro Cutscene: Animate Security GuardIn this animation, the camera pans towards the guard, then blend a clip to look at the card.Jul 26, 2021Jul 26, 2021
YShuinCinematography-Stealth 3D GameIntro Cutscene: Animate Look at Security CamerasIn this animation, we will pan around the security cameras.Jul 24, 2021Jul 24, 2021